Refactored texture functions to use flags instead of trying to bind to different...
authorStephan Soller <stephan.soller@helionweb.de>
Thu, 9 Feb 2017 21:48:42 +0000 (22:48 +0100)
committerStephan Soller <stephan.soller@helionweb.de>
Thu, 9 Feb 2017 21:48:42 +0000 (22:48 +0100)
commitf29445ce1a410ec7ba8bce97e738af98331931ad
tree1ef5e8e8cad4a8133d7d8cf048221fc085fe60bc
parente5598a2e5fd56661c80f06a315f498010c49ad7d
Refactored texture functions to use flags instead of trying to bind to different targets.
slim_gl.c
slim_gl.h