{
/* document may be undefined for frames out of the same origin */
/* policy and will break the whole code - so we check this before */
- if (typeof(win.document) === 'undefined') {
+ if (win.document === undefined) {
return;
}
var doc = win.document;
{
var i = _getHintIdByNum(focusNum);
- if (typeof(hints[i + 1]) !== "undefined") {
+ if (hints[i + 1] !== undefined) {
return _focus(hints[i + 1].num);
}
return _focus(hints[0].num);
this.focusPrev = function()
{
var i = _getHintIdByNum(focusNum);
- if (i !== 0 && typeof(hints[i - 1].num) !== "undefined") {
+ if (i !== 0 && hints[i - 1].num !== undefined) {
return _focus(hints[i - 1].num);
}
return _focus(hints[hints.length - 1].num);
function _getXpath(s)
{
var x, l;
- if (typeof(s) === "undefined") {
+ if (s === undefined) {
s = "";
}
switch (mode) {