#include <stdio.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
-//#include "tile.h"
+#include "tile.h"
+#include "point.h"
-//static Tile *tile = NULL;
-//static Point3 pos;
+static Tile *tile = NULL;
+static Point3i pos;
bool init()
{
printf("SDL couldn't init! SDL_Error: %s\n", SDL_GetError());
return false;
}
-/*
+
pos.x = 1;
pos.y = 2;
pos.z = 3;
- tile = tile_init(pos, Terrain.D_WATER);
+ tile = tile_init(pos, D_WATER);
pos.x = pos.y = pos.z = 0;
- pos = tile_position(t);
+ pos = tile_position(tile);
if(tile == NULL){
printf("ERROR: tile null!");
return false;
}
-*/
return true;
}
Uint32 ctime = 0;
int i = 0;
-/*
- printf("Tile pos - (%d,%d,%d), ter - %d",
- pos.x, pos.y, pos.z, tile_terrain(t));
-*/
+ printf("Tile pos - (%d,%d,%d), ter - %d\n",
+ pos.x, pos.y, pos.z, tile_terrain(tile));
strcpy(str, "Hello... |");
strcpy(rot, "|/-\\");
printf("%s", str);