}
//TODO: change from static keybinds to keybinds loaded from a file
- kb.binds[INPUT_CAMERA_PAN_UP] = SDL_SCANCODE_W;
- kb.binds[INPUT_CAMERA_PAN_DOWN] = SDL_SCANCODE_S;
+ kb.binds[INPUT_CAMERA_PAN_UP] = SDL_SCANCODE_Q;
+ kb.binds[INPUT_CAMERA_PAN_DOWN] = SDL_SCANCODE_E;
kb.binds[INPUT_CAMERA_PAN_LEFT] = SDL_SCANCODE_A;
kb.binds[INPUT_CAMERA_PAN_RIGHT] = SDL_SCANCODE_D;
- kb.binds[INPUT_CAMERA_PAN_IN] = SDL_SCANCODE_Q;
- kb.binds[INPUT_CAMERA_PAN_OUT] = SDL_SCANCODE_E;
+ kb.binds[INPUT_CAMERA_PAN_IN] = SDL_SCANCODE_S;
+ kb.binds[INPUT_CAMERA_PAN_OUT] = SDL_SCANCODE_W;
}
bool crpgInputPressed(int action)