if(!init())
return -1;
- board = board_init(point2i(3,3));
+ board = board_init(point2i(4,3));
if(board == NULL){
fprintf(stderr, "board null after init!\n");
return -1;
Uint32 itime = SDL_GetTicks();
Uint32 ctime = 0;
Point2i loc;
- Point2i bsize = board_get_size(board, "storing size");
+ Point2i bsize = board_get_size(board);
Uint32 cclock = 0;
Uint32 pclock = SDL_GetTicks();
Point2i rpos = point2i(10,10); // where to draw the arr