From a42fbc91bae6db5404df110e23df6d4269646434 Mon Sep 17 00:00:00 2001 From: matthew Date: Tue, 6 Nov 2018 18:47:04 +0000 Subject: [PATCH] fake fullscreen by default --- gl/main.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/gl/main.c b/gl/main.c index f9f1087..408d7ee 100644 --- a/gl/main.c +++ b/gl/main.c @@ -120,8 +120,9 @@ static bool init() window = SDL_CreateWindow("csrpg - opengl", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screen_width, screen_height, - SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_INPUT_FOCUS | - SDL_WINDOW_BORDERLESS); + SDL_WINDOW_OPENGL | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_BORDERLESS | + SDL_WINDOW_FULLSCREEN_DESKTOP); + if (window == NULL){ printf("SDL couldn't make an OpenGL window! SDL_Error: %s\n", SDL_GetError()); -- 2.20.1