From 1540acce4df3dbc9d580798de722f743258c07dc Mon Sep 17 00:00:00 2001 From: James Alan Preiss Date: Thu, 14 Nov 2019 11:58:32 -0800 Subject: [PATCH] symmetry in vadd4 --- math3d.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/math3d.h b/math3d.h index ef6bd94..465f7f5 100644 --- a/math3d.h +++ b/math3d.h @@ -227,7 +227,7 @@ static inline struct vec vadd3(struct vec a, struct vec b, struct vec c) { // add 4 vectors. static inline struct vec vadd4(struct vec a, struct vec b, struct vec c, struct vec d) { // TODO: make sure it compiles to optimal code - return vadd(vadd(vadd(a, b), c), d); + return vadd(vadd(a, b), vadd(c, d)); } // subtract b and c from a. static inline struct vec vsub2(struct vec a, struct vec b, struct vec c) { -- 2.20.1