From ecb2446695faf9b98903b4bcfdbbb948db8e5abb Mon Sep 17 00:00:00 2001 From: Matthew Owens Date: Fri, 31 Jul 2020 12:39:25 +0100 Subject: [PATCH] updated about me to something vaguely interesting --- about.md | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/about.md b/about.md index 5ea5e97..07b40dd 100644 --- a/about.md +++ b/about.md @@ -9,5 +9,22 @@ ### Big Nerd, GameDev, Writing unhealthy amounts of C -I'm terrible at writing 'about me' sections, you'll find a bit of information about my personal projects on this site but you're probably better off heading to my [github](https://github.com/MatthewOwens) or [linkedin](https://www.linkedin.com/in/matthew-owens-b86570153/). +I use computers a hell of a lot, and would much prefer if I had control over +what my computer's doing. This has led me down the linux rabbit-hole, and I now +much prefer it to whatever's going on above ground. + +I like making games, with far too large a scope. As a result, I am currently +building out my own engine in C after escaping C++. Some of my earlier +[projects](https://owens.tech/projects) have been more immediately impressive +(i.e. playable), but I just grew to really dislike working in C++ and with other +people's libraries. I also really enjoy the fact that if I'm working with +straight c, and something *breaks* - it's going to be my fault. +That being said, I think I'll rely on OpenGL for graphics rendering. I'm not +quite that masochistic. + +In terms of boring computing, I reluctantly work with AWS for my job and have a +certification that you can see on +[linkedin](https://www.linkedin.com/in/matthew-owens-b86570153/) if that's your +cup of tea. + The best way to reach me is by [email](mailto:matthew@owens.tech). -- 2.20.1