window = SDL_CreateWindow("csrpg - opengl", SDL_WINDOWPOS_CENTERED,
                         SDL_WINDOWPOS_CENTERED, screen_width, screen_height,
-                        SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_INPUT_FOCUS |
-                        SDL_WINDOW_BORDERLESS);
+                        SDL_WINDOW_OPENGL | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_BORDERLESS |
+                        SDL_WINDOW_FULLSCREEN_DESKTOP);
+                        
 
        if (window == NULL){
                printf("SDL couldn't make an OpenGL window! SDL_Error: %s\n", SDL_GetError());