From: matthew Date: Wed, 20 Jun 2018 07:20:45 +0000 (+0100) Subject: initial commit X-Git-Url: https://git.owens.tech/assets/static/git-favicon.png/assets/static/git-favicon.png/git?a=commitdiff_plain;h=c95e3c35dd90506debae2523530ae79133ab894d;p=cv.git initial commit --- c95e3c35dd90506debae2523530ae79133ab894d diff --git a/cv.pdf b/cv.pdf new file mode 100644 index 0000000..9c6ccc7 Binary files /dev/null and b/cv.pdf differ diff --git a/cv.tex b/cv.tex new file mode 100644 index 0000000..ef78578 --- /dev/null +++ b/cv.tex @@ -0,0 +1,105 @@ +\documentclass{article} + +\usepackage{titlesec} +\usepackage{titling} +\usepackage{xcolor} +\usepackage[margin=0.75in]{geometry} +\usepackage{hyperref} + +\definecolor{red}{HTML}{b35050} +\hypersetup +{ + colorlinks=true, + linkcolor=blue, + filecolor=cyan, + urlcolor=red, +} + +\titleformat{\section} {\Large\bfseries\color{red}} {} {0em} {} [\titlerule] +\titleformat{\subsection} {\large\bfseries} {} {0em} {} +\titleformat{\subsubsection}[runin] {\bfseries} {} {0em} {\vspace{-1.0em}} [ ---] +%\hyperref[github]{''https://www.github.com/MatthewOwens''} + +\renewcommand{\maketitle} +{ + \begin{center} + {\huge\bfseries + \theauthor} + \vspace{.5em} + + {\large\bfseries + \href{https://github.com/MatthewOwens}{github.com/matthewowens} --- + \href{mailto:matthew@owens.tech}{matthew@owens.tech} + --- \color{red}07858093243 + } + + \end{center} +} + + + +\begin{document} +\title{R\'esum\'e} +\author{Matthew Owens} + +\maketitle + +\section{Personal Profile} +As a graduate of Abertay University's Computer Games Applications Development +course, I have experience working with object-orientated programming, developing +high performance applications and working within a team. I have worked on +isolated project-critical code such as the beat detector of \emph{Equinox}; a rhythm +game submitted to Dare to be Digital. As well as expansive, feature rich projects +such as a dialogue graphing tool utilised in the development of \emph{Rails to Rest} +for \#RainbowJam2016 and the engine for Fall of Ferald, a prototype strategy +game.\\\\ +In addition I have been working with a Linux system for a number of years on +a daily basis and am familar with developing cross-platform applications for +both Windows and Linux. + +\section{Technical Skills} + +\subsection{Languages} + +\subsubsection{Programming} +C, C++, Java, C\#, PHP +%\vspace{-1.0em} +\subsubsection{Scripting} +Bash, Python, Lua +\subsubsection{Markup} +{\LaTeX}, HTML + +\vspace{1em} + +\subsection{APIs} +SFML, Modern \& Legacy OpenGL, DirectX, SDL, XNA, Windows \& Unix Networking, +Android + +\section{Experience} +\subsection{Wrench Games - Programmer and Co-Founder} +{\bfseries 2016-2017}\\ +During my time at Wrench Games I worked on a number of projects including; our +Dare to be Digital submission with \emph{Equinox} where I developed the back-end beat +detector, our submission to \#RainbowJam2016 with \emph{Rails to Rest} where I worked +on the dialogue engine and minor systems such as movement and collision, and +prototype companion apps for our board games, \emph{Skulls \& Gold} and \emph{Blind +Wizard Brawl}. + +\section{Education} +\subsection{BSc Computer Games Applications Development, University of Abertay} +{\bfseries 2014-2017}\\ +Studying a broad range of software development techniques and libraries as well +as mathematics, pathfinding algorithms and programming for various games consoles. +This course has helped me refine my problem-solving skills and ensure that I can +work in a variety of environments. + +\subsection{HND Computer Games Development, Fife College} +{\bfseries 2012-2014}\\ +During my time in college, I built a diverse skill-set to help me develop video +games. This ranged from writing and pitching projects to 3D animation and +modelling to programming in C++, C\# and Java. +\\\\\\\\ +{\bfseries References available upon request.} + + +\end{document}