if(!init())
                return -1;
 
-       board = board_init(point2i(3,3));
+       board = board_init(point2i(4,3));
        if(board == NULL){
                fprintf(stderr, "board null after init!\n");
                return -1;
        Uint32 itime = SDL_GetTicks();
        Uint32 ctime = 0;
        Point2i loc;
-       Point2i bsize = board_get_size(board, "storing size");
+       Point2i bsize = board_get_size(board);
        Uint32 cclock = 0;
        Uint32 pclock = SDL_GetTicks();
        Point2i rpos = point2i(10,10); // where to draw the arr