moved shader handling to shader.h, removed tri2 shader, altered tri shader to accept...
authormatthew <matthew@owens.tech>
Sat, 18 Aug 2018 21:02:08 +0000 (22:02 +0100)
committermatthew <matthew@owens.tech>
Sat, 18 Aug 2018 21:02:08 +0000 (22:02 +0100)
commit7294628c2098416ffb4f8562686e6863bec6526b
tree7bdd2d66a0bd0b7bccb740afdb96cf57ebddef7e
parent3eb4faea1d6f42bc692de9944434670ed7c23d9f
moved shader handling to shader.h, removed tri2 shader, altered tri shader to accept vertex colors
gl/main.c
gl/shader.c [new file with mode: 0644]
gl/shader.h [new file with mode: 0644]
gl/shaderLoader.c [deleted file]
gl/shaderLoader.h [deleted file]
gl/shaders/tri/tri.frag
gl/shaders/tri/tri.vert
gl/shaders/tri2/tri2.frag [deleted file]
gl/shaders/tri2/tri2.vert [deleted file]