implemented texture and shader structures
authormatthew <matthew@owens.tech>
Tue, 21 Aug 2018 19:53:58 +0000 (20:53 +0100)
committermatthew <matthew@owens.tech>
Tue, 21 Aug 2018 19:53:58 +0000 (20:53 +0100)
commit6fbf43d716d33c56aeb778180b1c6cdc4eb1b79d
tree3a68b2f7f672f6a9f94dd0fc2d0019075a6da285
parentefa0168a643dabd81183e6478a2f2ee34576f59c
implemented texture and shader structures
13 files changed:
gl/main.c
gl/shader.c
gl/shader.h
gl/shaders/tri/tri.frag [deleted file]
gl/shaders/tri/tri.vert [deleted file]
gl/stb_image.c [new file with mode: 0644]
gl/stb_image.h [new file with mode: 0644]
gl/texture.c [new file with mode: 0644]
gl/texture.h [new file with mode: 0644]
shaders/tri/tri.frag [new file with mode: 0644]
shaders/tri/tri.vert [new file with mode: 0644]
textures/awesomeface.png [new file with mode: 0644]
textures/wall.jpg [new file with mode: 0644]